Flying Fun: My App Success Story
Have you ever considered making an app? Would you like to sell your app globally and make money from it 24/7? Did you know it's actually not that hard? I am now achieving success with my first app and I didn't have to write a single line of code.
Introducing: Flying Fun - a copter style endless flight game, with a twist! We expanded on the original helicopter flying game by adding powerups and coin collection to the game. Don't you hate it when you get real far in a game and then crash? With the use of our powerups, you can fly even further! And trust me, this game get addictive!
My brother and good friend began work on Flying Fun in Oct/Nov 2012. At the time we were all still third year students at university, studying full time and working part-time jobs. We're not programmers, so we outsourced development to Click Labs in Mumbai, India; the creators of successful apps such as Temple Run, Temple Run 2 and Agent Dash.
Since then, we have graduated university, we're working full time jobs and still managing the marketing of our first app and now the development of our second app. Are you starting to see a trend here? Developing apps doesn't require a full time commitement or massive budget. We just had the courage to give it a go.
I can't describe how cool it is to wake up in the morning, check your reports and see that your app has been downloaded thousands of times over night in countries all over the world.
We're now looking at getting Flying Fun ready for Android and we're launching our second app very soon.
I'd like to keep you updated on our progress and if you have any questions, please comment below. I've kept this post quite general so please feel free to ask about how we made the app etc.
I don't mean to promote to much, but please take a look at Flying Fun and let us know what you think. We'd love to hear your valuable feedback.
- Paul
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