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Entries in Flash (14)

3:59PM

Adobe Kills off Flash Support for Android

Ever since last year, Android owners could argue the fact that their phones provided an experience iOS users did not have - Adobe Flash. Until now; Adobe has officially announced that they will no longer support flash development for the Android platform and will look further toward HTML5 development. Adobe has stated that they will be, "shifting resources to support even greater investment in HTML5". Though, Adobe will no longer support native flash for Android, they will not be completely stepping out of the flash development game. 

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.

In this video, I state my opinion on Adobe flash on mobile devices as well as HTML5 support. Feel free to leave a comment with your opinion on this move by Adobe. 

4:49PM

HTC Merge Review (U.S. Cellular)

Full review of the new HTC Merge for U.S. Cellular. The Merge is an Android-powered smartphone that features a 3.8-inch touchscreen with a resolution of 800x480, 800MHz processor, 5MP camera with LED flash and 720p video recording, and Android 2.2 Froyo. The HTC Merge is available now for $149.99 after $100 mail-in rebate and a 2-year contract.

YouTube

2:29PM

Lynda.com Online Learning

Interactive Communication Design I and II at ITT Tech was a great class. I learned a lot of great concepts about Flash, designing a website, hosted my work on the now defunct GeoCities, but that is OK because I have migrated over to Jimdo.

Click to read more ...

9:19PM

HTML5 - YouTube's New Future?

By now I'm sure you know about all the whining and the bitterness of people talking about the iPad and how it doesn't support Adobe Flash, and also the people who are happy about it and seem to endlessly complain about how Flash should not be anywhere, and it should just go away. I personally haven't had a crash issue in flash, however I do agree that Flash needs to work on how much memory and CPU it takes up on OS X. So, today I decided to try HTML5 on YouTube's website, since I recently started having issues with loading YouTube videos. Others such as jkls have also had this issue, just to a more severe degree.

A typical YouTube video on HTML5.

Although, there are some restrictions to HTML5 in YouTube. Currently, all ads on YouTube are flash-based, therefore all videos that have ads on them will still have flash support. Also, Fullscreen support is disabled on all HTML5 videos. YouTube says they are working on bringing both of these features to HTML5, and considering past new features that YouTube rolled out, it shouldn't be too long.

First thoughts on HTML5 are decent. There are features missing as of now, though. YouTube will eventually fix these issues, but these could be some issues that could make you want to wait for HTML5.

The only way to pause a video in YouTube is by manually pressing the pause button. In Flash, you could press the space key or click on the video once to pause it. In HTML5, however, you cannot. I don't really have an issue with this, I am willing to give up some features in YouTube to have better playback and a more stable program.

As of now, HTML5 is not perfect, but I do think that this version is a step up from Flash. If YouTube continues its work with HTML5 and adds all the features Flash supports, HTML5 has a bright feature.

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