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Entries in Games (37)

11:37PM

Top 5 Free iPod touch/iPhone Games

At the moment I have about 15 free games on my iPod touch. After playing them all for about two weeks, I will share with you my top 5 favorite free games for the iPhone/iPod touch

1. Backbreaker
Backbreaker is a football game with an arcade style. You use simple controls in the bottom corners of your screen to dodge opponents until you can score a touchdown. You get points for juking, spinning, and showboating when you near the end zone. I am currently addicted to this game and cannot put it down. I highly recommend downloading this game if you are into sports, or if you are just looking for a good game.

2. MazeFinger
Mazefinger is a simple maze game which is connected via the plus+ network. You use your fingers to move a ball through different mazes, and it gets harder as you go on. You are timed so you need to move quickly. You are given a rank after each maze you complete, the ranks you can get include: Awesome, Great, Good, Okay, and Weak. You are also given an overall rank after each level.

3. PapiJump
Simple, yet probably one of the funnest games out there. PapiJump lets you climb to the top with a small ball. You move the device from side to side in order to get the ball to move. Just don't let the ball fall. If you complete this, you will love PapiJump.

4. Paper Toss
Paper toss is exactly what the title says, you toss papers. You can choose different locations to do this, and all  you have to do is simply use your finger to throw the paper in one direction, and land it in the trash can. But there is a catch, a fan will be blowing your paper from one side of the room to the other. So you must adjust where you toss the paper to in order to get it in the can.

5. FallDown!
FallDown! is a simple game just like PapiJump, except it is in reverse order. You are trying to get the ball from the top to the bottom as fast as you can. You just lean the device side to side and try to get the ball to fall through the holes. But don't get too far behind, or it will be game over.

As always feel free to leave suggestions and comments for next time. And let me know your favorite iPhone/iPod Touch games. You can check me out on Twitter by clicking 
here.

5:49AM

Review: Red Dead Redemption

Wow! That‘s the only word I can say after spending about 20 hours with Red Dead Redemption. What Rockstar achieved with this game is simply amazing. Except for that rather less impressive beginning, the game does the properly. Story, characters, variety, controls, graphics and especially the interactivity are at the highest stage. I even can‘t remember a noteworthy mistake, that again and again appears in the whole game.

Within the theme and genre Rockstar created a masterpiece full of creativity and soul for the stage of the videogaming world. A tribute to our favorite hobby, a model to the whole business competition and a true declaration of love to the wild west. An adventure full of unique moments, tragic turnarounds and a world, that really lives and breathes.

The story begins leisurely, like I said in the first paragraph. Without introducing the main character you are provided some sceneries, confusing conversations and a few of the characters. The team from San Diego doesn‘t go like a bull at a gate and also doesn‘t start the game with a storm of bullets. Slowly, nearly tenderly you are introduce to the story and all particular elements of Red Dead Redemption. The game takes it‘s time and will surprise you even after 10 or 15 hours of playtime.

The first area around the small town Armadillo already has a humongous size. You canter through many square kilometers of steppe, narrow canyons, foggy marshes and a dozen of small settlements. Marvel at gorgeous sunrises above Rio Lobo, get burned by the mexican sun and ride across the wide prairie of in the pouring rain. A world that is staged almost perfectly by the Rage-engine. A real increase in quality in comparison to Grand Theft Auto IV.

Dozens of new effects like cloud shadows, volumetrically light and the strikingly increased details of the characters cater for the yet best open-world-experience. Actually Red Dead Redemption nearly ranges on the same level as Uncharted 2 at some situations and all that with completely streamed levels, extremely wide visual range and a greatly sophisticated physics-system, that brings especially the fights on a higher level. Only if you look closely you will find some suboptimal textures.

However before our main character John Marston finally dashes into that endless, very pretty vast, he gets to know the first impressive character. Bonnie McFarlane. Savior, first contact and a supreme example for the character design in Red Dead Redemption. A woman, that conducts an enormous farm by her own, rides like a greyhound and handles a gun as good as a branding iron.

Instead of searching your former gang members, that you are forced to kill by the governement, you bag some rabbits, drive cows to the field and protect the farm against rowdies. But John doesn‘t take it there very long. His family was taken in custody and kept violently by the predecessors of the FBI - Bureau of Investigations. Only if he gets through with his mission - killing his former gang members - he can enfold his wife and son back in his arms.

In what follows now, you are presented extremly exciting and varied missions. You mug trains, fight with soldiers against rebels or extinguish entire gangs. In doing so the game allways stays down-to-earth and doesn‘t space out in the direction of Grand Theft Auto. Red Dead Redemption is a textbook example of a western, that by its narrative structure reminds of modern classics likeUnforgiven or Open Range. An epic, about 20 hours lasting story, that this time isn‘t related to revenge, but to forgiveness of your own sins and that holds many interesting twists.

Among Bonnie John encounter other real cranky persons.There is an endless coming and going of blinded rebels, drug-addicted scientists, charlatans and crazy treasure hunters. Those are out of touch with reality, so that they will keep you in line, but not too loopy to pull you out of the storyline. A partly terrifying image of the society of a wild time. Because the early 20th century was a cold and tough world. The tecnological progress is unstoppable, but the life is still harsh. The vigilantes often look away when citizens are muged on the street, women screaming for help or a stores are robbed. ‘God helps those who help themselves’ is the name of the game. So John takes the law in his hands and puts his stamp on the world of Red Dead Redemption. Predominantly this happens by gun violence. For that the fighting system from Grand Theft Auto 4 was strongly overworked. At the touch of a button John aims at an enemy and the game pans into the shoulder perspective. The auto-aim system and also the difficulty level are divided into 3 grades. Casual mode will give you the full auto-aim system plus it lets you regenerate faster, normal mode offers you the snap-to-target feature known from games like Call of Duty – Modern Warfare 2, in expert mode you have to aim by yourself.

As in GTA IV there is also a cover system in Red Dead Redemption, that unfortunately hasn’t a sound grasp of contemporary developments. It just takes too long to move from one cover to another.

In contrast to that stand the realistic animations, that are staged perfectly by the Euphoria engine. If a bullet hits one of your enemies, he will realistically fall down from his horse, from a roof or he is plunged into deep.To get rid of the hordes of enemies, simply hit the right button to shift into Dead-Eye-mode. This zapped up slow motion allows you to aim several enemies and/or at least certain body parts, that after the triggering will go down by a blaze of gunfire. Thereby the AI does a good job, tries to bypass you and covers fairly adroit. Don’t expect a tactic-miracle, but for an open world title it’s not that bad.

Since the game is situated in 1910, apart from classical revolvers and shotguns there are also semiautomatic pistols and shotguns. Those (nearly) 20 guns differ in strength, precision, capacity and rate of fire. Every now and then you are allowed to use a gatling gun and defeat dozens of enemies.

Back to John and his mission: driven by fame and honor he treks through the countryside and is permanently confronted by short sidemissions, desperate people and the agressive fauna. You have to decide, whether you will act in a good or bad way - if you want to side with the law or get taken on as a gangster.

Senseless killings on the street will not only increase your wanted-level and bounty on your head, but also decrease your honor level. Anyone who acts honorable, will get more favorable prices at several stores and also will not be betrayed so fast by eyewitnesses. Really bad guys by contrast will receive indezent proposals i form of robbery-missions. With increased fame you automatically enhance your prominence and with it you get more and Moore access to other weapons, items and furthermore missions. At once you are a target to many gunslingers and again and again you have to defend yourself against those.

The story missions themselves rarely offer moral decisions. Rockstar doesn’t want to ruin the beautiful staging of the story by intricate actions. Even if there is a bounty on your head, you will have the chance to get new jobs from the local sheriff. That’s not logical, but in terms of the developers unalienable.

Apart from those great mini-stories Red Dead Redemption gives you more freedom of action than the GTA series does. Especially the interactivity and the effects on the game’s world are definitely more important.

The structure of the missions is wide opened, so that it is possible to accept side mission while your on a story mission. Constantly you are bombarded by those capabilities. No matter if you pass your time with hunting, collect herbs, accept challenges, extinguish gangs or protect poor salesmen, it’s not getting boring even in the deepest desert.

Extremely impressive: the fully operative ecosystem, wolves hunt roe, hawks dart at rabbits and cougars don’t back off from mooses. Corresponding to this there is the challenge ‘Master Hunter’. For every achievable level you have to hunt differentanimals. Sometimes you only have to shoot them, another time you are able to only use your knife. Every stage will give you fame, the skins and bones are salable. Everyone who wants to make more money will use this trading system.

Furthermore you can use your time to search for hidden treasures, collect herbs and try out the sharpshooter challenges. Everything that you hunt, collect or buy will be deposited in an inventory. You can plunder enemies, find new weapons in boxes or get new outfits that will bring some advantages: wearing a smart outfit makes it possible to cheat at cards or wearing a gangster outfit makes it easier to creep into a gang.

Even small items partly have considerable effects. For example with a scarf in your face your wanted-level will increase slower, but you get neither fame nor honor. Miscellaneous tinctures revive your horse, ease your jobs or help you when your fighting. Your energy regenerates after a little while, but using some extra energy while your in a shootout does make sense.

The best feature in my eyes are the horses. Those charming, perfectly animated beings are more than just simple means of transportation. As constant companions you spend many hours on their back, obtain their confidence and improve their stamina. Since you summon your horse with a whistle you only walk short routes. Aside from that there are many different kinds of horses. One horse breed is faster, another one is more persistent and a third one takes more hits. A few breeds are available for purchase, others you have to catch and break in in a Mini-game.

Besides the horses there are also different kinds of carriages with different handling. While you use one-horse carriage to participate in races, carriage and four will be used for transporting goods and stretch you to the limit in wild chases. Like in GTA you can pay a mail coach or use trains to get from one place to another too.

Red Dead Redemption pure and simple is a further development of GTA. Especially the epic story and the compelling mission structure, but also other elements like the combat system or the weird characters intensely remind of Rockstars Liberty City – epos. But still this modern western in all is more improved. The interactivity with the surroundings, the hunt, the collecting of herbs, the hidden treasure hunt or the fancy staged side missions give this game a more vivid touch. The fights seem to be more brutal, the graphics are at least a half generation better than in GTA: IV and the horse as a vehicle is definitely the better choice.

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9:24PM

An Ever-Changing Game

 

We all know Modern Warfare 2. We've all played and at some point enjoyed it. The truth is, however, that Modern Warfare 2 was NOT what everyone anticipated. Remember the javelin glitches? Sure, Infinity Ward fixed that, but look what came next! More and more glitches that could have been easily avoided if Infinity Ward had just released a beta! Obviously, the game isn't as glitched up as it used to be, but seriously, Infinity Ward could have made a really great game if they just were a little smarter.

Let's move on to the DLC. I'm not gonna lie, I bought the Stimulus Map Pack myself. Everyone complained about the price when it was first released; everyone said they wouldn't buy it. Guess what? People still did buy it! The only people that are being STIMULATED are Activision and Infinity Ward. I know I like to just rant about insignificant issues but hey, it's just the way I am.

 

11:10AM

Unreal Engine coming to iPhone

The Unreal engine was created in 1998 by Epic Games. If you are unclear on what a game engine is click here. The first engine ‘Unreal engine 1’ was used to power Unreal Tournament which was also developed by Epic Games. The engine was very advanced for it’s time and proved to be a great engine to run FPS’s on. The second engine came out in 2001 and supported all major consoles like the Xbox, PS2 and GameCube. Unreal Engine 2 is still being used to this day.

Unreal Engine 3 is this generations engine. It was designed around Open GL 32/64 bit for Mac OS X, Linux and the PlayStation 3. The engine is built around OpenGL 2.0 ES which the PS3, OS X and the latest updates to Linux run on (if your hardware supports it). Games like Bioshock, Borderlands, Mass Effect and Tom Clancy’s Rainbow Six are all running on this engine. The engine isn’t on the Wii due to lack of power. So the Unreal Engine 3 is a very advanced high end engine which needs high end hardware to power it. 

So it comes at a great shock that Unreal Games are making the engine run on the iPhone and iPod Touch. I know that the iPhone and iPod Touch haven’t shown their full potential in graphical abilities yet as Apps constantly come out proving that the devices can do more and more. When the iPhone 3Gs came out this year Apple touted the ability of it being able to run OpenGL 2.0 ES. When I first heard this I did think ‘hang on isn’t that the same version of OpenGL the PS3 runs’ but quickly assumed otherwise. The engine will only be able to run on the iPhone 3Gs and iPod Touch 3rd generation. Does this mean we might see BioShock on the Iphone or Borderlands this is serious news for iPhone and iPod Touch. No word on when the engine should be ready for developers but I reckon it will be ready around March when Apple holds the iPhone event to introduce OS 4.0.

Twitter: www.twitter.com/slinkystudio

10:59AM

Super KO Boxing 2 – Mike Tyson Lives

 

KOI hope you enjoyed my review last week of Tiger Wood's PGA Tour, still the Gold Standard of iPhone games. Today, I'm reviewing another superb iPhone game in Glu’s Super KO Boxing 2, $4.99. If you were a fan of the classic Mike Tyson’s Punchout on Nintendo, I think you’ll love this game. I remember playing that game for hours and then when you finally got to Mike, he destroyed you. What made that game one of my all time favorites was how well the characters were done, how each had there special punch and the humorous text in-between rounds. This game has all that plus the sounds are entertaining as well.

The goal of the game is to win the title belt by beating 12 other cartoon crazy boxers. You character is called K.O. Kid and you’ll have to will three belts along the way with each opening up the new boxers to face. The first few are easy, but it gets progressively harder as you go. When you start the app there are three modes of play, but you’ll spend most you time in Circuit mode trying to win belts and unlock boxers. Each opponent has a unique look and ability. KOFor example, 15 Cent, seen here on the right, is a bling wearing rapper character that can doge punches with some dance like moves. When he’s introduced his shorts fall down to this ankles and he yanks them up to just above his knees. To taunt you he smiles and then bitch slaps you about 8 times. It’s a really funny game as you can watch in the video below. The controls are natural and easy to use. Dodge left and right and punch high or low. The power meter in the bottom right builds up for you to throw super punches as well. Lastly, touch the KO Kid and he taunts your opponent which is quite important as certain boxers can only be defeated through taunting them. Another plus to the game is its quite challenging. For example, Chief (an American Indian character) was destroying me. After playing for almost an hour I still couldn’t knock him down once. Luckily, there is a site you can goto for help. The trick with Chief is you can’t punch him until you doge a few of his punches first. Then after the first knockdown the only way to beat him is to taunt him. I never would have figured this out. These treads are pretty funny as well as people whine about playing for 8 hours and not being able to beat a certain boxer. Other characters include Dr. Voo Dude, El Diablo, Dynavolt, Shogun and Executioner. It really feels great to finally beat one of these guys after so much time. At this point I’ve been playing for over 10 hours and I’m not even halfway through the boxers. Even with the help site, my guess is it will take well over 40 hours of gameplay to actually win. So if you like boxing games I highly recommend this one. I've included a short video to help you get the feel the gameplay. If you like the video please subscribe to my YouTube Channel. Most my videos are iPhone related, but I have the video on Bud Adams flipping the bird that got half a million views the past 5 days and I'm trying to parlay that into a partnership. Thus, please consider subscribing. Lastly, a quick shoutout to David, the creative one himself, for taking the time to respond to the many emails I've sent him. If you think I can help you with something, please ask.